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Factory town fish
Factory town fish







Lifelong Lewes residents tell stories of large fish kills washing up on the beach, and there was always the smell of the factories.

factory town fish

There were benefits, but there were also drawbacks. It's also today used in livestock feed and added to pet foods and cosmetics. It was processed into fertilizer and vitamins, and used for bait. The oily menhaden, not a good fish to eat, is a vital source of omega-3 fatty acids. Many seasonal workers, mostly from Virginia and North Carolina, also came to Lewes to work during the fishing season from April through October.Īt its zenith, the Lewes operation landed more pounds of fish than any other fishery in the United States. There was no discrimination in the industry as good-paying jobs were provided for whites and Blacks. It's hard to believe today, but in 1953, Lewes was the largest seafood port in the United States, processing more than 390 million pounds of fish, of which 360 million pounds was menhaden. 19 in the Delaware Bay off Lewes Beach provided a flashback into the history of Lewes when the menhaden fishing industry dominated the area economy.Īlthough the industry has roots as far back as the late 19th century in Lewes, it was Otis Smith, who was also elected mayor, who revolutionized the industry during the first half of the 20th century up until the mid-1960s when the fishery was depleted. So you would be able to dig a water source and plop down a fishery there, and as long as you could get the original set of fish resource to it, it would work just fine like all the rest of the farm types (and that's pretty much how they do it in the real world too - they're just long ass swimming pools).The sight of a menhaden fishing fleet from Omega Protein in Reedville, Va., on Sept.

#FACTORY TOWN FISH UPGRADE#

You would also upgrade it in a similar way to existing farms, add more people to increase production, upgrade with the other thing like the corral or whatever it's called.Īs long as there is a ground based water source large enough for the plot, it can be placed wherever you want it (the fish for stocking ponds is transferred by truck or airplane in the real world). The fertilizer is just a generic organic thing in the game instead of the agricultural chemical product it is in our world so it'll work for fish too or you could create a similar recipe for grains (fish are mostly carnivores though and have no problems with cannibalism but will eat pretty much anything you throw in their way). The building itself would need to be touching water. So, like the other farming techniques, you need water (duh), 'fertilizer'(optional), and a zone of influence that extends from one side of the building instead of around it like it is for the others.

factory town fish

There are several ways to do it in the real world, there's 2 fish breeding ponds near my house, they take the fish, feed them for a while, breed them, harvest the eggs, wait for them to hatch, then put them in progressively larger ponds until they're ready to repeat with excess going back into the wild where you can then harvest them for food by stocking the ponds/rivers. It would obviously be on the water, wouldn't require natural resource in its zone of influence, but you would create plots with 'nets' or a walled off area in the water for them. Requires a base resource to stock the pond with, then it handles the regrowth on its own. You use boats to travel fish feed into fishing spots so they deplete slower or regenerate :)Ībout deleting fish tiles i don't like this idea :) Fishing spots give some "life" into area like it's not just dirt, stones and wood :)įishery needs to be like all other farming types, because that's what it is. Mid game: With enough resources you create you own fishing spots around Fishery building so it auto fish and create fish feed. Fishery building can create fish feed and auto catch fishes in range.Įarly game: you use your boats to harvest fishes.

factory town fish

boats will work like workers: can catch fishes and carry fish feed (right now they can only harvest) I think i have one more idea about Fishery building and boats:

factory town fish

What about traveling into it Animal feed so it create fish feed? Than we can assign boats to travel fish feed into fishing spots so they deplete slower? :D It's just an idea :) It don't need work only about helping catching fishes. You don't know how many new maps i created for this town to have fishing spots in atleast one corner of the map.įishery building sounds interesting. Will be amazing if somehow we can create fishing spots :)







Factory town fish